Shutters

Thursday, January 3, 2013

Alistar

Alistar
The Minotaur

Hit Die
d10 

Requirements
To qualify to become an original beast like Alistar, the character must fulfill all of the following criteria.

Base Attack Bonus
+6

Skills
Heal 8 ranks.

Feats
Toughness or Improved Bull Rush.

Special
Must be able to lay on hands and be of a rather large, horny, cloven hooved stature. 

Class Skills
Climb (Str), Concentration (Con), Craft (Int), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (religion) (Int), Listen (Wis), Profession (Wis), Spot (Wis), and Swim (Str). 

Skill Points at Each Level
2 + Int modifier.

Class Features
All of the following are features of the prestige class that represents Alistar and his stompiness.

Weapon and Armor Proficiency
Alistar is proficient with his fists, horns, and hooves. I think he wears a speedo.

Like a Sir
Alistar retains his abilities to cast paladin spells and use lay on hands.   As he progresses in levels as Alistar, he adds them to those of his paladin levels to determine his spells per day and the lay on hands formula. 

Trample (Ex)
Each time Alistar casts a spell he gains the ability to step through enemy squares and an aura of damage that inflicts 1 point of damage per class level to adjacent enemies (should this be elemental? maybe). This effect lasts until the end of his next turn. 

Pulverize (Su)
As a standard action, Alistar pounds the ground damaging enemies and knocking them up in the air and on their asses (prone).  All enemies within 10' must make a fort save vs. a DC of 10 + 1/2 Alistar's HD + his Str modifier.  Those who fail take twice his class level in d6 physical damage (can be resisted with DR) and are knocked prone, while those who succeed only take half damage and are remain standing. Alistar can use this ability once per encounter at 2st level and twice at 4th.

Headbutt (Su)
As a full round action Alistar can charge a target, make an attack and then make a bull rush attempt with double the strength bonus.  If the target is knocked back, they are immobilized until the end of their turn.  Alistar can use this ability once per encounter at 3rd level and twice at 5th.

Triumphant Roar (Sp)
Alistar can use his lay on hands ability as an aoe effect, but only to heal himself and allies, not to damage undead.  He need only spend points from his lay on hands hit point pool to heal himself, half of the amount spent on himself heals all allies within 10' of Alistar.  This ability can be used once per encounter, however, he can use the ability again when an enemy dies that has hit dice equal to or more than Alistar. 

Unbreakable Will (Ex) 
Once per day, Alistar can summon his cowmanliness and shrug off almost any attack.  As a swift action he removes any condition he currently suffers, and until the end of his second turn after this ability was used: gains extra melee damage in the amount of twice his class level and takes half damage from all sources.

Alistar
LvL BaB Fort Ref Will Special
1 +1 +2 +0 +0 Like a Sir, Trample
2 +2 +3 +0 +0 Pulverize
3 +3 +3 +1 +1 Headbutt
4 +4 +4 +1 +1 Triumphant Roar
5 +5 +4 +1 +1 Unbreakable Will

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