The Dark Child
Hit Die
d6
Requirements
To qualify to be the creepiest kid ever, Annie, the character must fulfill all of the following criteria.
Skills
Spellcraft 8 ranks, Knowledge (Arcana) 8 ranks.
Feats
Empower Spell feat.
Special
Must be able to cast 3rd level arcane spells, and own a cute teddy bear.
Class Skills
Concentration (Con), Craft (Int), Decipher Script (Int), Handle Animal (Cha), Knowledge (arcana) (Int), Knowledge (Noxus) (Int), Profession (Wis), and Spellcraft (Int).
Skill Points at Each Level
4 + Int modifier.
Class Features
All of the following are features of the prestige class that fulfills the creepy deadliness of Annie.
Weapon and Armor Proficiency
Annie gains no proficiencies with weapons nor armor.
Spells per Day
When a Annie gains a new level, the character gains new spells per day as if she had also gained a level in any one arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. This essentially means that she adds the level of Annie to the level of whatever other arcane spellcasting class the character has, then determines spells per day and caster level accordingly.
Pyromania (Su)
Every fifth fire spell that Annie casts in a single encounter will stun any enemy targets that it affects until the end of their next turn. They can make a fort save vs. DC 10 + 1/2 Annie's HD + her Int modifier (or Cha but all other saves from this class will then be based on Cha as well, including extra damage found in Incinerate, Molten Shield and Summon Tibbers) to avoid the stunning effect, but this save is only for the stunning effect, not any effects of the spell originally cast.
Disintegrate (Sp)
As a swift action, Annie deems her next spell as a disintegrator. If an enemy with HD two less than Annie's or more is slain by the disintegrator spell, she does not expend the spell slot or memorized spell. Annie can use this ability once per encounter at 2nd level and twice per encounter at 4th level.
Incinerate (Sp)
Annie, as a standard action, releases a cone of fire 30' long. Targets within the area of effect (incl. allies) must make a reflex save vs. DC 10+ 1/2 Annie's HD + Annie's Int modifier. Those who fail suffer fire damage in the amount of twice Annie's class level + her Int modifier, those who successfully save take half damage. She can use this ability once per encounter. This ability can be designated as a disintegrator.
Molten Shield (Sp)
Annie summons a field of superheated air to protect her as a swift action. She gains DR /~ equal to her class level and spell resistance equal to her HD + 5 + her Int modifier for 2 (3?) turns. In addition, all enemies that attack her suffer fire damage equal to her Int modifier for each attack made. She can use this ability once per encounter.
Summon Tibbers (Sp)
As a standard action, Annie calls forth her shadow bear, Tibbers, into a 10' x 10' square within 50'. Those within 10' of the bear upon his summoning suffer fire damage in the amount of thrice her class level + her Int modifier unless they succeed a reflex save vs. DC 10 + 1/2 Annie's HD + her Int modifier in which case they only take half damage. Annie can use this ability once per day and the ability can be a disintegrator. Tibbers sticks around for 5 turns and functions like a summon monster spell. Now to work on stats for the Shadow Bear... an Infernal Dire Bear?
| LvL | BaB | Fort | Ref | Will | Special | Spells |
|---|---|---|---|---|---|---|
| 1 | +0 | +0 | +0 | +2 | Pyromania | +1 |
| 2 | +1 | +0 | +0 | +3 | Disintegrate | +1 |
| 3 | +1 | +1 | +1 | +3 | Incinerate | +1 |
| 4 | +2 | +1 | +1 | +4 | Molten Shield | +1 |
| 5 | +2 | +1 | +1 | +4 | Summon Tibbers | +1 |